![]() ![]() ![]() Gretel’s “delusion” leads her to believe things that simply cannot be true Sleeping Beauty’s “languor” sends her on a quest for eternal sleep, even if it means killing off prince charming Snow White’s “justice” makes her think that the nightmarish creatures she murders left and right deserve to die for blocking her path to reviving her authors. For example, Alice experiences “bondage.” The characters - many of whom come from the Brothers Grimm canon - are shaped and warped by their key traits. Titular character Alice, from Lewis Carroll’s two-part fantasy novels, feels a bond with her author and only wishes to revive him so that she can meet him.Įach fairy tale character is assigned a main descriptive trait in their biography. Two puppets, essentially the narrators or Greek chorus for the game, help guide the player and the playable characters through this world, egging them on with the possibility of reviving their authors for whatever ends they see fit. SINoALICE takes place in a special realm or dimension: a vast library that seems to stretch on endlessly. And before we even touch the nature of this game’s mechanics, I think it’s important to discuss concept, plot, and dialogue, as this is the single most story-driven RPG I’ve played for mobile platforms. But creator and writer Yoko Taro, known for his own warped tales in the NieR franchise, decided to put a twist on each story. In SINoALICE, this question is posed to some well-known characters from children’s fairy tales, many of whom have had their stories told by the likes of Disney. If you could meet the author of your life - the divine creator or god overseeing your existence, if such an entity exists - would you ask for a mulligan? A do-over? Maybe some changes around the edges, or a complete overhaul to your story? ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |